Patch Notes; March 2024
[NEW] Surprise attack implementation (boon to stealth)
- +hit/+crit on sleeping monsters for melee or projectile attacks
- bonus does not apply when blind or monster is invisible
- crit bonus is lower if the monster is not lit (boon to infra-vision)
Projectile Launcher changes
- launcher weight is added to the critical blow multiplier (Heavy Crossbow lands the biggest critical blow multiplier)
- launcher item weight adjustment (sling < bow < crossbow)
- study object displays launcher +hit/+dam enchantment
Weapon Too Heavy changes
- projectile attacks perform a strength check against the weight of the launcher
- character sheet no longer displays tohit penalty from heavy weapons
- melee attack, projectile attack, and tunneling: action text update
- study object displays tohit penalty for melee, projectile, and tunneling items
Bugfixes
- wielding a heavy weapon does not impair ranged attacks
- magic bolt does not illuminate the target if player is blind
- melee or projectile penalty vs. unlit creature is limited to the range: [0, -hit/2]
- heroname is displayed during character creation / reroll